Tuesday 11 April 2017

3D background shot

 No texture render
 Fully textured render
 Wire frame
Wire frame (showing object placement and composition of shot)


The 3D background shot was one of the more difficult projects throughout this semester, as I wasn't as capable in 3D modelling and texturing. After researching and planning out what kind of structures I could place in my shot, the modelling process was challenging a first but got easier as I went along. The most difficult part for me was definitely the texturing process as it took a while to learn how to properly do UV mapping, etc. There were several times where I changed he shot composition as well in order to get the shot just right.

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